Creative Development
- Game Designer
Markus Persson is a game designer who is most recognizable as notch, created the company Mojang and helped develop Minecraft which was later sold to Microsoft for $2.5 billion.
- Level Editor
The level designer for 'Super Mario Galaxy' was a collection of 5 people: Futoshi Shirai, Daisuke tsujimura, Haruka kakinuma, Ryutaro kanno and Toshihiro Kawabata who helped to develop a very good game.
- Lead Artist
The average salary for a lead artist for a game £35,000 with that rising to about £60,000 with experience.
The lead artist for 'The Last of Us' was Nate Wells who was incharge of developed a game with amazing visuals
- Technical Artist
The technical artist can earn up to the same amount as the lead artist.
The art technical director for 'Assassins creed 1' was Danny Oros who's job was to implement the art on the PC.
The art technical director for 'Assassins creed 1' was Danny Oros who's job was to implement the art on the PC.
- Artist
The main artists involved with The Last of Us were Erick Pangilinan and Nate Wells who created a game with amazing visuals, the concept art for 'The Last of Us' was astounding.
- Animator
The leads in charge for 'Call of Duty - Modern Warfare' were Mark Grigsbury and Paul Messerly and they helped to developed a very good game.
- Audio Engineer
The Audio Engineer can earn around £30,000 - £50,000 depending on how much experience they had
(for a AAA game that is).
The 'Call of Duty - Black ops' senior audio engineer was Stephen McCaul and with his team they developed all the sound for a very good game.
The team of six programmers for 'Gears of War' were Laurent Delayen, Jeff Farris, Rob Mclaughlin, Amit Mahajan, Stephen Superville and Martin Sweitzer, who all conributed to coding the game and fixed all the bugs.
The lead Programmer is the head of the other Programmers, he makes sure that everything within the team is running smoothly, whilst also doing the duties to better the development of the game, if a member of the team doesn't spot a bug he can step in and point it out.
For being a team leader, this role can earn you up to £70,000 +.
The lead programmer for Gears of War was Ray Davis, who with his team made an outstanding game.
The 'Call of Duty - Black ops' senior audio engineer was Stephen McCaul and with his team they developed all the sound for a very good game.
Technical Development
- Game Programmer
The team of six programmers for 'Gears of War' were Laurent Delayen, Jeff Farris, Rob Mclaughlin, Amit Mahajan, Stephen Superville and Martin Sweitzer, who all conributed to coding the game and fixed all the bugs.
- Lead Game Programmer
The lead Programmer is the head of the other Programmers, he makes sure that everything within the team is running smoothly, whilst also doing the duties to better the development of the game, if a member of the team doesn't spot a bug he can step in and point it out.
For being a team leader, this role can earn you up to £70,000 +.
The lead programmer for Gears of War was Ray Davis, who with his team made an outstanding game.
Project Implementation
- Project Manager/Producer
This job has an average pay of £62,000 because they are responsible for the financial status of the game and how well it works i the end.
- Assistant Producer
- External Producer
- Creative Director
The Creative Director can earn anywhere between £28,000 and £83,000.
Quality Assurance
- QA Tester
The QA tester has an average pay of £35,500 a year but this can change depending on how often you test games.
The QA tester for 'Assassins Creed 1' was Adrian Simpetru who tested the game for bugs and explained how the game could be improved in the long run.
The QA tester for 'Assassins Creed 1' was Adrian Simpetru who tested the game for bugs and explained how the game could be improved in the long run.
Business Development
- Public Relations Manager
- Product Manager
- Marketing Executive
- Marketing Manager
They have a starting salary of about £25,000 with this elvating to about £50,000 with the needed experience in this field.
Sources:
http://study.com/articles/How_to_Become_a_Video_Game_Designer_Education_and_Career_Roadmap.htmlhttps://en.wikipedia.org/wiki/Markus_Persson
http://creativeskillset.org/job_roles/334_level_editor
http://creativeskillset.org/job_roles/332_lead_artist_game
http://creativeskillset.org/job_roles/339_technical_artist_games
http://www.indeed.co.uk/Technical-Artist-jobs
http://creativeskillset.org/job_roles/330_games_artist
http://creativeskillset.org/job_roles/325_animator_games
http://creativeskillset.org/job_roles/327_audio_engineer
http://www.indeed.co.uk/Game-Audio-job
http://creativeskillset.org/job_roles/336_game_programmer
http://creativeskillset.org/job_roles/337_project_manager_producer_games
http://www.cwjobs.co.uk/salary-checker/average-project-manager-salary
http://creativeskillset.org/job_roles/329_external_producer
http://www.payscale.com/research/UK/Job=Creative_Director/Salary
http://creativeskillset.org/job_roles/338_qa_tester
http://creativeskillset.org/job_roles/335_product_manager
https://www.prospects.ac.uk/job-profiles/marketing-executive
https://nationalcareersservice.direct.gov.uk/advice/planning/jobprofiles/Pages/Marketingmanager.aspx
http://www.totaljobs.com/careers-advice/job-profile/marketing-advertising-pr-jobs/pr-job-description
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